S13 CMMNX237 schedule - Google Drive
https://docs.google.com/document/d/1WJfg2YibGFubY9A0hrbPQ9Vsg2XojwIm3eGzVofxzcw/edit

project discussion

S13 student blogs

innovative/disruptive play
Marshall McLuhan Interview 1967 - YouTube
http://www.youtube.com/watch?v=OMEC_HqWlBY
Marshall McLuhan :1911 1980 was a Canadian educator, a professor of English literature, and perhaps one of the best known media theorists and critics of this...

social presence/interactivity

gamification
Story of SpaceWar! - CHM Revolution
http://www.computerhistory.org/revolution/computer-games/16/189/2213
Listing of the source code for Adventure - CHM Revolution
http://www.computerhistory.org/revolution/computer-games/16/190/786
<p>Will Crowther originally wrote Adventure in 700 lines of FORTRAN for a PDP-10 timesharing computer, plus 700 lines of data for maps, vocabulary, and messages. Don Woods later expanded it to 3,000 lines of code and 1,800 lines of data.</p>
A.V. v. iParadigms, L.L.C. | JOLT Digest
http://jolt.law.harvard.edu/digest/copyright/av-v-iparadigms-llc
Purposeful Games for Social Change
http://purposefulgames.info/
"Purposeful Games for Social Change" is a list of serious games designed to foster social change/justice or to raise awareness. This compilation was collected by the MIT Game Lab: gamelab.mit.edu
Serious Game Classification : The online classification of Serious Games
http://serious.gameclassification.com/EN/index.html
This site is an online and collaborative classification system suited to serious games, based on multiple criterias. The games are classified according to their gameplay, their purpose, their market and target audience, alongside with an user-contributed keywords system.