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      <title>[#ASC-3298] Passing Actionscript generated PCM audio data to the sound-card - Adobe Bug System</title>
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      <title>Adobe - Developer Center : Exploring full-screen mode in Flash Player 9</title>
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      <title>Flash Player:9:Update:Full-Screen Mode HW - Adobe Labs</title>
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      <title>Adobe - Developer Center : Exploring full-screen mode in Flash Player 9</title>
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      <title>Adobe Labs - Flash Player 10 Feature Demos and Videos</title>
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      <title>AIF Toolkit - Adobe Labs</title>
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      <title>Adobe - Developer Center : Creating more secure SWF web applications</title>
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      <title>AS3 Speed tests Open Source Flash</title>
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      <title>8bitrocket:Advanced Flash 8 Game Programming : Using Actionscript to loop mp3 files. Plus free music for your games!</title>
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      <title>Mike Davidson - sIFR</title>
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      <title>blueCar TubeView, version in actionscript 3.0</title>
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      <title>senocular.com Tutorial: Flash Player 10 Drawing API page 1</title>
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      <description>Learn about the new drawing API features in Flash Player 10. New features include support for shaders, 3D perspective transformations, and object representations for all drawing APIs!</description>
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      <title>Complete starter guide for developing Flash projects using Eclipse/FDT - wezside</title>
      <link>http://blog.wezside.co.za/2008/01/complete-starter-guide-to-develop-flash.html</link>
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      <title>tweener - Google Code</title>
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    <item>
      <title>Uza&#8217;s Blog &amp; More &#187; AS3 Easing</title>
      <link>http://www.uza.lt/codex/as3-easing/</link>
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      <description>Blog about Flash, Javascript and AIR development.</description>
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      <title>GreenSock &#187; TweenLite (AS3) - A Lightweight (2K) and FAST Tweening Engine</title>
      <link>http://blog.greensock.com/tweenliteas3</link>
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    <item>
      <title>GreenSock &#187; TweenMax (AS3) - TweenLite on Steroids</title>
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      <title>kaourantin.net: PNG Encoder in AS3</title>
      <link>http://www.kaourantin.net/2005/10/png-encoder-in-as3.html</link>
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      <title>Bitmap Drawing API &lt;font size='1'&gt;[ by Didier Brun aka Foxy ]&lt;/font&gt; &lt; ByteArray.org</title>
      <link>http://www.bytearray.org/?p=67</link>
      <guid>http://www.bytearray.org/?p=67</guid>
      <description>Actionscript 3 Experiments</description>
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      <title>Export JPEG with Flash/PHP - sephiroth.it</title>
      <link>http://www.sephiroth.it/tutorials/flashPHP/print_screen/</link>
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      <description>Using BitmapData.draw and BitmapData.getPixel to export the current swf as jpeg</description>
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      <title>Pixel-Perfect Collision Detection in ActionScript3 - Troy Gilbert</title>
      <link>http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/</link>
      <guid>http://troygilbert.com/2007/06/25/pixel-perfect-collision-detection-in-actionscript3/</guid>
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      <title>Tink &#187; Blog Archive &#187; AS 3.0 HitTest</title>
      <link>http://www.tink.ws/blog/as-30-hittest/</link>
      <guid>http://www.tink.ws/blog/as-30-hittest/</guid>
      <description>Tags: collision as3</description>
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    <item>
      <title>Oaxoa Blog &#187; Asciify - Actionscript 3 (as3) Ascii Art class</title>
      <link>http://blog.oaxoa.com/2008/03/04/asciify-actionscript-3-as3-ascii-art-class/</link>
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    <item>
      <title>AS3 Pics of Blend Modes</title>
      <link>http://livedocs.adobe.com/flash/9.0/ActionScriptLangRefV3/flash/display/DisplayObject.html#blendMode</link>
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      <description>Tags: as3 blend modes</description>
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    <item>
      <title>Transformation Matrices in AS3-- Keun Lee - Developer Journal</title>
      <link>http://weblogs.thekeunster.com/?p=11</link>
      <guid>http://weblogs.thekeunster.com/?p=11</guid>
      <description>Tags: matrix</description>
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      <title>Tiled, a generic tile map editor</title>
      <link>http://mapeditor.org/index.html</link>
      <guid>http://mapeditor.org/index.html</guid>
      <description>A universal tiled map editor in Java.</description>
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    <item>
      <title>Tile based/Object based Flash game engine Tutorial</title>
      <link>http://www.strille.net/tutorials/part1_scrolling.php</link>
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    <item>
      <title>Video Game Maps - Ian-Albert.com</title>
      <link>http://ian-albert.com/misc/gamemaps.php</link>
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      <title>VGMaps.com: The Video Game Atlas</title>
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      <guid>http://www.vgmaps.com/</guid>
      <description>VGMaps.com: The Video Game Atlas</description>
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      <title>Techno &gt; LCD fonts | dafont.com</title>
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      <description>Archive of freely downloadable fonts. Browse by alphabetical listing, by style, by author or by popularity.</description>
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      <title>A fix for createGradientBox()</title>
      <link>http://www.quasimondo.com/archives/000689.php</link>
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      <description>Mario Klingemann's observations, occupations, visualisations and vibrations around the world of Macromedia Flash, art, mathematics and all the rest.</description>
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      <title>TileSense game engine - Mod DB</title>
      <link>http://www.moddb.com/Engines/TileSense</link>
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      <description>TileSense is a full-featured platform game engine for the universal Flex/Flash platform.  It will enable any developer, experienced or amateur, to create dynamic online games at an agile speed with the included Authoring Tools in every release.</description>
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      <title>Flash Kit, A Flash Developer Resource for Macromedia Flash MX Tutorials SWF FLA images clipart Sounds WAVS Animations Help and Support</title>
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      <description>Flash Kit - an online resource for Macromedia Flash development. Join in our message board discussions, read the latest Flash news and tutorials, and download our free FLAs, SWFs, and sound loops.</description>
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      <title>Adobe - Flash Actionscript</title>
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      <title>kirupa.com</title>
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      <description>A technical resource that provides easy-to-understand tutorials for Flash/ActionScript. C#, WPF, Expression Blend, PHP, Photoshop, and more!</description>
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      <title>Pixel Art at pixeljoint.com - Forum Avatars, Buddy Icons, Sprites</title>
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      <description>Welcome to Pixel Joint -- home of the pixel art posse. We've got everything to do with pixel art... gallery, forum, mockups, games, links, icons, downloads and cute snuggly little sprites.</description>
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      <title>ActionScript 3 Tutorials</title>
      <link>http://www.flashandmath.com/</link>
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      <title>flash-filter.net - Effect Components Transition</title>
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      <title>KeyPoll class</title>
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      <title>A* Pathfinding for Beginners</title>
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      <title>UnitZeroOne: Some very cool flash 9 demos - 3d &amp; effects!</title>
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      <title>Mike Grundvig's Blog o' Stuff</title>
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      <title>Recent News Open Source Flash</title>
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      <title>Nonoba.com</title>
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      <title>Action Script Viewer - SWF Flash decompiler and resource extractor for Adobe (formerly Macromedia) Flash movies (SWF files)</title>
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      <title>FDT 3.0 Powerflasher Eclipse Plugin for Flash and ActionScript (AS2/AS3) - Home</title>
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      <title>Coding Conventions - Flex SDK - Confluence</title>
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      <title>flash-validators - Google Code</title>
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      <title>FlashTracer :: Firefox Add-ons</title>
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      <title>Adobe - ActionScript Technology Center</title>
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      <title>Yahoo! Developer Network - Flash Developer Center</title>
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      <guid>http://developer.yahoo.com/flash/</guid>
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    <item>
      <title>blackpawn&#8217;s blog &#187; Blog Archive &#187; photoshop blend modes</title>
      <link>http://www.blackpawn.com/blog/?p=94</link>
      <guid>http://www.blackpawn.com/blog/?p=94</guid>
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      <title>Aspire UI</title>
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      <description>Lightweight and truly skinnable Flash components for Rich Internet Application development.  Tags: components, flash, flash components</description>
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      <title>Create games - Whirled</title>
      <link>http://wiki.whirled.com/Create_games</link>
      <guid>http://wiki.whirled.com/Create_games</guid>
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      <title>Twune &#8212; Welcome &#8212; Flash Game Music &amp; Sound Effects</title>
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      <title>Powerflasher Solutions &gt;&gt;&#160;Download</title>
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      <title>swffit - Smart Flash Resize Script</title>
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      <description>swffit (formerly know as FitFlash) is a smart script that resizes your flash automatically if your browser window size is smaller or greater than your flash minimum desired size keeping it accessible independent of screen resolution.</description>
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      <title>{ P I X E L W E L D E R S } | Flash/Flex Integration: SWFLibrary v1.5</title>
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      <guid>http://pixelwelders.com/blog/best-practices/2008/flashflex-integration-swflibrary-v15/</guid>
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      <title>5 1/2 blog &#187; AS3 decompiler</title>
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      <title>SWFObject v2.0 HTML and JavaScript generator v1.1</title>
      <link>http://www.swffix.org/swfobject/generator/</link>
      <guid>http://www.swffix.org/swfobject/generator/</guid>
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      <title>Flash Switcher :: Firefox Add-ons</title>
      <link>https://addons.mozilla.org/en-US/firefox/addon/5044</link>
      <guid>https://addons.mozilla.org/en-US/firefox/addon/5044</guid>
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      <title>Away3D Flash Engine</title>
      <link>http://www.away3d.com/</link>
      <guid>http://www.away3d.com/</guid>
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    <item>
      <title>Sandy 3D engine Blog</title>
      <link>http://www.flashsandy.org/blog/</link>
      <guid>http://www.flashsandy.org/blog/</guid>
    </item>
    <item>
      <title>Mathieu Badimon | FIVe3D</title>
      <link>http://five3d.mathieu-badimon.com/</link>
      <guid>http://five3d.mathieu-badimon.com/</guid>
    </item>
    <item>
      <title>nulldesign - personal portfolio and flash experiment corner of lars gerckens &#187; 3D Engine Sources + Examples</title>
      <link>http://www.nulldesign.de/2008/04/09/3d-engine-sources-examples/</link>
      <guid>http://www.nulldesign.de/2008/04/09/3d-engine-sources-examples/</guid>
      <description>nulldesign.de - a place to showcase my flash experiments and projects</description>
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    <item>
      <title>papervision3d - Google Code</title>
      <link>http://code.google.com/p/papervision3d/</link>
      <guid>http://code.google.com/p/papervision3d/</guid>
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    <item>
      <title>Away3D Flash Engine</title>
      <link>http://away3d.com/</link>
      <guid>http://away3d.com/</guid>
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    <item>
      <title>Face and Vertex Normal Vectors</title>
      <link>http://msdn.microsoft.com/en-us/library/bb324491.aspx</link>
      <guid>http://msdn.microsoft.com/en-us/library/bb324491.aspx</guid>
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    <item>
      <title>Export your Blender objects straight to Away3D, Papervision3D and Sandy! | Rozengain.com - New Media Development Blog</title>
      <link>http://www.rozengain.com/blog/2008/01/02/export-your-blender-objects-straight-to-away3d-papervision3d-and-sandy/</link>
      <guid>http://www.rozengain.com/blog/2008/01/02/export-your-blender-objects-straight-to-away3d-papervision3d-and-sandy/</guid>
      <description>This script enables you to export Blender objects to ActionScript 3.0 objects. This way you no longer have to load external (Collada) files. Supported 3D</description>
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      <title>Online Portfolio for Valri Viala - Home Page</title>
      <link>http://www.valriviala.com/index.html</link>
      <guid>http://www.valriviala.com/index.html</guid>
      <description>Online Portfolio of Valri Viala</description>
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    <item>
      <title>2D,3D artist/ level designer/prop artist - Indiegamer Developer Discussion Boards</title>
      <link>http://forums.indiegamer.com/showthread.php?t=16485</link>
      <guid>http://forums.indiegamer.com/showthread.php?t=16485</guid>
      <description>2D,3D artist/ level designer/prop artist Art Portfolios</description>
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    <item>
      <title>Top-quality Game Art outsourcing company looking for projects - Indiegamer Developer Discussion Boards</title>
      <link>http://forums.indiegamer.com/showthread.php?t=16558</link>
      <guid>http://forums.indiegamer.com/showthread.php?t=16558</guid>
      <description>Top-quality Game Art outsourcing company looking for projects Art Portfolios</description>
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      <title>3D artist with 2D and Flash skills - Indiegamer Developer Discussion Boards</title>
      <link>http://forums.indiegamer.com/showthread.php?t=17082</link>
      <guid>http://forums.indiegamer.com/showthread.php?t=17082</guid>
      <description>3D artist with 2D and Flash skills Art Portfolios</description>
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    <item>
      <title>Ariel Chai Porfolio</title>
      <link>http://www.svartberg.com/</link>
      <guid>http://www.svartberg.com/</guid>
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    <item>
      <title>RED PIXY STUDIO - Game Art Production, Concept design, Game assets</title>
      <link>http://www.redpixy.com/</link>
      <guid>http://www.redpixy.com/</guid>
      <description>RedPixy is a game art production studio offering top-quality art production services to the global game industry. The RedPixy team are dedicated to deliver quality for you.</description>
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    <item>
      <title>Daniel Thomas - art portfolio</title>
      <link>http://danielthomas-artportfolio.blogspot.com/</link>
      <guid>http://danielthomas-artportfolio.blogspot.com/</guid>
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    <item>
      <title>ND3D &#8211; Reloaded</title>
      <link>http://www.nulldesign.de/2009/02/13/nd3d-reloaded/</link>
      <guid>http://www.nulldesign.de/2009/02/13/nd3d-reloaded/</guid>
    </item>
    <item>
      <title>preFab: From Scene to Scenic</title>
      <link>http://www.closier.nl/prefab/</link>
      <guid>http://www.closier.nl/prefab/</guid>
    </item>
    <item>
      <title>Box2D User Manual</title>
      <link>http://www.box2d.org/manual.html</link>
      <guid>http://www.box2d.org/manual.html</guid>
    </item>
    <item>
      <title>APE - Actionscript Physics Engine</title>
      <link>http://www.cove.org/ape/</link>
      <guid>http://www.cove.org/ape/</guid>
    </item>
    <item>
      <title>Fisix Engine | Flash Action Script 3 Physics Engine for Game Developers</title>
      <link>http://www.fisixengine.com/</link>
      <guid>http://www.fisixengine.com/</guid>
    </item>
    <item>
      <title>Flash Physics Engine Box2DFlashAS3 1.4.3</title>
      <link>http://box2dflash.sourceforge.net/</link>
      <guid>http://box2dflash.sourceforge.net/</guid>
    </item>
    <item>
      <title>Box2D Forums &#8226; View forum - Flash AS3</title>
      <link>http://www.box2d.org/forum/viewforum.php?f=8&amp;sid=0ac13c259bd11e6b7447ac3054fcb477</link>
      <guid>http://www.box2d.org/forum/viewforum.php?f=8&amp;sid=0ac13c259bd11e6b7447ac3054fcb477</guid>
    </item>
    <item>
      <title>Main Page - Box2D Wiki</title>
      <link>http://www.box2d.org/wiki/index.php?title=Main_Page</link>
      <guid>http://www.box2d.org/wiki/index.php?title=Main_Page</guid>
    </item>
    <item>
      <title>glaze - Google Code</title>
      <link>http://code.google.com/p/glaze/</link>
      <guid>http://code.google.com/p/glaze/</guid>
    </item>
    <item>
      <title>generalrelativity &#187; FOAM Rigid Body Physics Engine Alpha Release 0.1</title>
      <link>http://blog.generalrelativity.org/?p=17</link>
      <guid>http://blog.generalrelativity.org/?p=17</guid>
    </item>
    <item>
      <title>Manual/AS3 - Box2D Wiki</title>
      <link>http://www.box2d.org/wiki/index.php?title=Manual/AS3</link>
      <guid>http://www.box2d.org/wiki/index.php?title=Manual/AS3</guid>
    </item>
    <item>
      <title>Todd's Box2D Tutorials!</title>
      <link>http://www.kerp.net/box2d/</link>
      <guid>http://www.kerp.net/box2d/</guid>
    </item>
    <item>
      <title>david scharf &#8801; huesforalice &#8801; The physics of the Adventures of Tinger</title>
      <link>http://www.huesforalice.com/project/box2d_tinger</link>
      <guid>http://www.huesforalice.com/project/box2d_tinger</guid>
      <description>Hues For Alice - Online Portfolio David Scharf</description>
    </item>
    <item>
      <title>Box2d Flash World Construction Kit</title>
      <link>http://www.sideroller.com/wck/</link>
      <guid>http://www.sideroller.com/wck/</guid>
    </item>
    <item>
      <title>boostworthyisryantaylor &#187; AS3: Allocator For Object Caching</title>
      <link>http://www.boostworthy.com/blog/?p=231</link>
      <guid>http://www.boostworthy.com/blog/?p=231</guid>
      <description>official blog of ryan taylor</description>
    </item>
    <item>
      <title>How to sitelock a Flash movie : Emanuele Feronato - italian geek and PROgrammer</title>
      <link>http://www.emanueleferonato.com/2008/03/10/how-to-sitelock-a-flash-movie/</link>
      <guid>http://www.emanueleferonato.com/2008/03/10/how-to-sitelock-a-flash-movie/</guid>
    </item>
    <item>
      <title>Embedding Resources with AS3 &#187; BIT-101 Blog</title>
      <link>http://www.bit-101.com/blog/?p=853</link>
      <guid>http://www.bit-101.com/blog/?p=853</guid>
      <description>Embedding Resources with AS3</description>
    </item>
    <item>
      <title>Accessing document class of an externally loaded swf with AS3</title>
      <link>http://www.scottgmorgan.com/blog/index.php/2007/11/11/accessing-document-class-of-externally-loaded-swf-with-as3/</link>
      <guid>http://www.scottgmorgan.com/blog/index.php/2007/11/11/accessing-document-class-of-externally-loaded-swf-with-as3/</guid>
    </item>
    <item>
      <title>Redispatching Custom Events in AS3 &#187; BIT-101 Blog</title>
      <link>http://www.bit-101.com/blog/?p=1143</link>
      <guid>http://www.bit-101.com/blog/?p=1143</guid>
      <description>Redispatching Custom Events in AS3</description>
    </item>
    <item>
      <title>NG BBS &#8212; As3: Super Shapeflag Tutorial</title>
      <link>http://www.newgrounds.com/bbs/topic/832304</link>
      <guid>http://www.newgrounds.com/bbs/topic/832304</guid>
    </item>
    <item>
      <title>Limited by 2880 bitmaps? Try BigAssCanvas. &#187; BIT-101 Blog</title>
      <link>http://www.bit-101.com/blog/?p=1199#comments</link>
      <guid>http://www.bit-101.com/blog/?p=1199#comments</guid>
      <description>Limited by 2880 bitmaps? Try BigAssCanvas.</description>
    </item>
    <item>
      <title>Keun Lee</title>
      <link>http://www.cynergysystems.com/blogs/page/keunlee?entry=transformation_matrices_in_as3</link>
      <guid>http://www.cynergysystems.com/blogs/page/keunlee?entry=transformation_matrices_in_as3</guid>
    </item>
    <item>
      <title>Jasu blog :: [AS3] Matrices and the Transform Matrix</title>
      <link>http://jasu.tistory.com/228</link>
      <guid>http://jasu.tistory.com/228</guid>
    </item>
    <item>
      <title>Actionscript 3 hitTestObject and Pixel Perfect Collision Detection | www.adventuresinactionscript.com</title>
      <link>http://www.adventuresinactionscript.com/blog/15-03-2008/actionscript-3-hittestobject-and-pixel-perfect-collision-detection</link>
      <guid>http://www.adventuresinactionscript.com/blog/15-03-2008/actionscript-3-hittestobject-and-pixel-perfect-collision-detection</guid>
      <description>&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; For a flash game project, i needed to see if a number of sprites had collided. I soon found out that hitTestObject doesn't support perfect collisions for non-shape sprites, so i needed another solution.</description>
    </item>
    <item>
      <title>kaourantin.net: Frame rates in the Flash Player</title>
      <link>http://www.kaourantin.net/2006/05/frame-rates-in-flash-player.html</link>
      <guid>http://www.kaourantin.net/2006/05/frame-rates-in-flash-player.html</guid>
    </item>
    <item>
      <title>MosesSupposes &#187; Blog Archive &#187; InteractivePNG</title>
      <link>http://blog.mosessupposes.com/?p=40</link>
      <guid>http://blog.mosessupposes.com/?p=40</guid>
    </item>
    <item>
      <title>Integrate your Flash game on Facebook : Emanuele Feronato - italian geek and PROgrammer</title>
      <link>http://www.emanueleferonato.com/2008/05/30/integrate-your-flash-game-on-facebook/</link>
      <guid>http://www.emanueleferonato.com/2008/05/30/integrate-your-flash-game-on-facebook/</guid>
      <description>Tags: facebook</description>
    </item>
    <item>
      <title>Freelance Flash Games News &#187; Blog Archive &#187; The Big List of Sponsors</title>
      <link>http://freelanceflashgames.com/news/2008/07/28/the-big-list-of-sponsors/</link>
      <guid>http://freelanceflashgames.com/news/2008/07/28/the-big-list-of-sponsors/</guid>
    </item>
    <item>
      <title>ActionScript 3 Tutorials</title>
      <link>http://www.flashandmath.com/</link>
      <guid>http://www.flashandmath.com/</guid>
      <description>ActionScript 3 Tutorials, Learning Flash CS3, ActionScript 3 Tips, Mathematical expressions parser in AS3, Masking in Flash CS3, 3D and 2D graphing in AS3, Drag and Drop in ActionScript 3, Bitmap Programming in AS3, Flash and Mathematics</description>
    </item>
    <item>
      <title>Mike Grundvig's Blog o' Stuff: Encrypting Variables in Memory to Prevent Hacking</title>
      <link>http://mikegrundvig.blogspot.com/2007/05/encrypting-variables-in-memory-to.html</link>
      <guid>http://mikegrundvig.blogspot.com/2007/05/encrypting-variables-in-memory-to.html</guid>
    </item>
    <item>
      <title>Quad Tree Design - Heroic Virtue Creations</title>
      <link>http://www.heroicvirtuecreations.com/QuadTree.html</link>
      <guid>http://www.heroicvirtuecreations.com/QuadTree.html</guid>
    </item>
    <item>
      <title>Adrian Parr&#8217;s Blog &#187; Blog Archive &#187; AS3 Code Libraries</title>
      <link>http://www.adrianparr.com/?p=83</link>
      <guid>http://www.adrianparr.com/?p=83</guid>
    </item>
    <item>
      <title>Jobe Makar</title>
      <link>http://jobemakar.blogspot.com/</link>
      <guid>http://jobemakar.blogspot.com/</guid>
    </item>
    <item>
      <title>Pixel Displacer Experiment | Norm Soule | Flash Developer and Designer</title>
      <link>http://www.normsoule.com/?p=35</link>
      <guid>http://www.normsoule.com/?p=35</guid>
      <description>I have been playing around with image based particles. That is, particles based on the color values of a source image. Along the way I came across something</description>
    </item>
    <item>
      <title>MochiAds &#8211; Community: embedding xml into a swf in CS3</title>
      <link>https://www.mochiads.com/community/forum/topic/embedding-xml-into-a-swf-in-cs3</link>
      <guid>https://www.mochiads.com/community/forum/topic/embedding-xml-into-a-swf-in-cs3</guid>
    </item>
    <item>
      <title>SexyFaq: XML Parser Tutorial</title>
      <link>http://sexyfaq.jamespoag.com/AStarPathfinder.html</link>
      <guid>http://sexyfaq.jamespoag.com/AStarPathfinder.html</guid>
    </item>
    <item>
      <title>Dreaming in Flash &#187; Blog Archive &#187; Load an external flex swf into a flash project and communicate with him.</title>
      <link>http://www.dreaminginflash.com/2008/04/15/load-an-external-flex-swf-into-a-flash-project-and-comunite-with-him/</link>
      <guid>http://www.dreaminginflash.com/2008/04/15/load-an-external-flex-swf-into-a-flash-project-and-comunite-with-him/</guid>
    </item>
    <item>
      <title>Daniel Hai &#187; Simple Test to see if something has garbage collected</title>
      <link>http://www.danielhai.com/blog/?p=49</link>
      <guid>http://www.danielhai.com/blog/?p=49</guid>
    </item>
    <item>
      <title>KeyboardControl AS3 Class | ji.dd</title>
      <link>http://ji.dd.jimisaacs.com/archives/490#more-490</link>
      <guid>http://ji.dd.jimisaacs.com/archives/490#more-490</guid>
      <description>Custom class dependencies: KeyboardControlEvent Keyboard events are finicky, and AS3 is no exception. They work like regular keyboard strokes anywhere else</description>
    </item>
    <item>
      <title>Erasing portion of a rotating BitmapData using AS 3 at mitomane&#8217;s game lab</title>
      <link>http://www.mitomane.com/?p=128</link>
      <guid>http://www.mitomane.com/?p=128</guid>
    </item>
    <item>
      <title>Quasimondo - Mario Klingemann's Flash Blog: How to draw anything into a BitmapData properly</title>
      <link>http://www.quasimondo.com/archives/000670.php</link>
      <guid>http://www.quasimondo.com/archives/000670.php</guid>
      <description>Mario Klingemann's observations, occupations, visualisations and vibrations around the world of Macromedia Flash, art, mathematics and all the rest.</description>
    </item>
    <item>
      <title>HexoSearch - The World's First Search Engine Dedicated for Actionscript</title>
      <link>http://www.hexosearch.com/se/search.aspx</link>
      <guid>http://www.hexosearch.com/se/search.aspx</guid>
      <description>HexoSearch - The World's First Search Engine Dedicated for Actionscript</description>
    </item>
    <item>
      <title>Actionscript 3.0 Discovery - Going Old School - Game Devigner</title>
      <link>http://www.gamedevigner.com/2009/05/20/actionscript-30-discovery-going-old-school/</link>
      <guid>http://www.gamedevigner.com/2009/05/20/actionscript-30-discovery-going-old-school/</guid>
    </item>
    <item>
      <title>gskinner.com: gBlog: AS3 Performance Testing Harness</title>
      <link>http://www.gskinner.com/blog/archives/2009/04/as3_performance.html</link>
      <guid>http://www.gskinner.com/blog/archives/2009/04/as3_performance.html</guid>
    </item>
    <item>
      <title>OutsideOfSociety - OOS.MOXIECODE.COM</title>
      <link>http://oos.moxiecode.com/</link>
      <guid>http://oos.moxiecode.com/</guid>
      <description>It&#180;s about Flash and tilebased games. By K.K</description>
    </item>
    <item>
      <title>SWX: SWF Data Format</title>
      <link>http://swxformat.org/</link>
      <guid>http://swxformat.org/</guid>
      <description>SWX is the native data format for Adobe Flash. This blog is about all things SWX, SWX RPC, SWX PHP and the SWX APIs (Flickr, Twitter, etc.)</description>
    </item>
    <item>
      <title>AS3 Cryptography Library</title>
      <link>http://crypto.hurlant.com/</link>
      <guid>http://crypto.hurlant.com/</guid>
    </item>
    <item>
      <title>&#181;Sprite AS3 Vector Editor</title>
      <link>http://musprite.sourceforge.net/</link>
      <guid>http://musprite.sourceforge.net/</guid>
      <description>Free Vector Graphics AS3 Sprite Editor for Flash ActionScript 3</description>
    </item>
    <item>
      <title>SWFFix Dev Blog</title>
      <link>http://www.swffix.org/devblog/</link>
      <guid>http://www.swffix.org/devblog/</guid>
    </item>
    <item>
      <title>as3corelib - Google Code</title>
      <link>http://code.google.com/p/as3corelib/</link>
      <guid>http://code.google.com/p/as3corelib/</guid>
    </item>
    <item>
      <title>http://www.tonypa.pri.ee/vectors/start.html</title>
      <link>http://www.tonypa.pri.ee/vectors/start.html</link>
      <guid>http://www.tonypa.pri.ee/vectors/start.html</guid>
    </item>
    <item>
      <title>Tutorials - 8-bit Rocket Forums</title>
      <link>http://www.8bitrocket.com/forums/Default.aspx?g=topics&amp;f=17</link>
      <guid>http://www.8bitrocket.com/forums/Default.aspx?g=topics&amp;f=17</guid>
      <description>A bulletin board system written in ASP.NET</description>
    </item>
    <item>
      <title>amCharts: customizable free flash charts and graphs</title>
      <link>http://www.amcharts.com/</link>
      <guid>http://www.amcharts.com/</guid>
      <description>Free, fully customizable animated, 3D or 2D flash charts - line, area, pie, donut (doughnut), bar, column</description>
    </item>
    <item>
      <title>Liquid Components for Flash CS3 &lt;font size='1'&gt;[ by Didier Brun ]&lt;/font&gt; &lt; ByteArray.org</title>
      <link>http://www.bytearray.org/?p=109</link>
      <guid>http://www.bytearray.org/?p=109</guid>
      <description>Actionscript 3 Experiments</description>
    </item>
    <item>
      <title>8BitBoy :: A Flash based Amiga Modplayer</title>
      <link>http://8bitboy.popforge.de/</link>
      <guid>http://8bitboy.popforge.de/</guid>
      <description>A MOD Player for the Flash Player.</description>
    </item>
    <item>
      <title>gotoAndPlay(): Flash games, tutorials and game development</title>
      <link>http://gotoandplay.it/</link>
      <guid>http://gotoandplay.it/</guid>
      <description>gotoAndPlay is a community for flash game developers and gamers as well. You will find funny games to play and a lot of flash game developer resources</description>
    </item>
    <item>
      <title>Loading Reloaded</title>
      <link>http://www.stimuli.com.br/trane/2007/nov/25/loading-reloaded/</link>
      <guid>http://www.stimuli.com.br/trane/2007/nov/25/loading-reloaded/</guid>
    </item>
    <item>
      <title>Welcome to Go</title>
      <link>http://www.goasap.org/</link>
      <guid>http://www.goasap.org/</guid>
    </item>
    <item>
      <title>popforge - Google Code</title>
      <link>http://code.google.com/p/popforge/</link>
      <guid>http://code.google.com/p/popforge/</guid>
    </item>
    <item>
      <title>NG BBS &#8212; As3: Main</title>
      <link>http://www.newgrounds.com/bbs/topic/695818/9999999999999</link>
      <guid>http://www.newgrounds.com/bbs/topic/695818/9999999999999</guid>
    </item>
    <item>
      <title>Adobe - Developer Center : Creating ActionScript 3.0 components in Flash</title>
      <link>http://www.adobe.com/devnet/flash/articles/creating_as3_components.html</link>
      <guid>http://www.adobe.com/devnet/flash/articles/creating_as3_components.html</guid>
    </item>
    <item>
      <title>Yahoo! Developer Network - Flash Developer Center - Articles - Runtime Font Embedding in AS3</title>
      <link>http://developer.yahoo.com/flash/articles/runtime-fonts-as3.html</link>
      <guid>http://developer.yahoo.com/flash/articles/runtime-fonts-as3.html</guid>
    </item>
    <item>
      <title>Gaia Flash Framework</title>
      <link>http://www.gaiaflashframework.com/</link>
      <guid>http://www.gaiaflashframework.com/</guid>
    </item>
    <item>
      <title>Flint Particle System</title>
      <link>http://flintparticles.org/</link>
      <guid>http://flintparticles.org/</guid>
    </item>
    <item>
      <title>Go</title>
      <link>http://go.mosessupposes.com/</link>
      <guid>http://go.mosessupposes.com/</guid>
    </item>
    <item>
      <title>Asual | SWFAddress - Deep linking for Flash and Ajax</title>
      <link>http://www.asual.com/swfaddress/</link>
      <guid>http://www.asual.com/swfaddress/</guid>
      <description>Creates open source software and provides professional services for its integration. The home of SWFAddress, EnLarge and EnFlash.</description>
    </item>
    <item>
      <title>minimalcomps - Google Code</title>
      <link>http://code.google.com/p/minimalcomps/</link>
      <guid>http://code.google.com/p/minimalcomps/</guid>
    </item>
    <item>
      <title>Dynamic Space</title>
      <link>https://netfiles.umn.edu/users/frah0005/www/dynamicSpace/dynamicSpace.html</link>
      <guid>https://netfiles.umn.edu/users/frah0005/www/dynamicSpace/dynamicSpace.html</guid>
    </item>
    <item>
      <title>Dreaming in Flash &#187; Blog Archive &#187; Load an external flex swf into a flash project and communicate with him.</title>
      <link>http://www.dreaminginflash.com/2008/04/15/load-an-external-flex-swf-into-a-flash-project-and-comunite-with-him/</link>
      <guid>http://www.dreaminginflash.com/2008/04/15/load-an-external-flex-swf-into-a-flash-project-and-comunite-with-him/</guid>
    </item>
    <item>
      <title>Flash remoting for PHP: A responsive Client-Server Architecture for the Web</title>
      <link>http://www.amfphp.org/</link>
      <guid>http://www.amfphp.org/</guid>
    </item>
    <item>
      <title>BlendMode.LAYER; A must when changing the alpha property of a DisplayObject containing other DisplayObjects | Alpha Tweens AS3 | zedia flash blog</title>
      <link>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/</link>
      <guid>http://www.zedia.net/2008/blendmodelayer-a-must-when-changing-alpha-of-a-displayobject-containing-other-displayobject/</guid>
      <description>BlendMode.LAYER is my savior when doing alpha tweens on MovieClips containing other MovieClips</description>
    </item>
    <item>
      <title>&#187; Custom BitmapClip Class. Speed up your games!</title>
      <link>http://cheezeworld.com/game-library/bitmapclip/</link>
      <guid>http://cheezeworld.com/game-library/bitmapclip/</guid>
    </item>
    <item>
      <title>SabreAMF Open Source Flash</title>
      <link>http://www.osflash.org/sabreamf</link>
      <guid>http://www.osflash.org/sabreamf</guid>
    </item>
    <item>
      <title>polygonal labs &#187; Using object pools</title>
      <link>http://lab.polygonal.de/2008/06/18/using-object-pools/</link>
      <guid>http://lab.polygonal.de/2008/06/18/using-object-pools/</guid>
    </item>
    <item>
      <title>WS-Blog &#187; 10 tips and tricks using ThunderBolt AS3</title>
      <link>http://www.websector.de/blog/2008/06/15/10-tips-and-tricks-using-thunderbolt-as3/</link>
      <guid>http://www.websector.de/blog/2008/06/15/10-tips-and-tricks-using-thunderbolt-as3/</guid>
    </item>
    <item>
      <title>flensed :: flXHR Project</title>
      <link>http://flxhr.flensed.com/</link>
      <guid>http://flxhr.flensed.com/</guid>
    </item>
    <item>
      <title>Imageprocessing Library at blog.joa-ebert.com - Blog of Joa Ebert</title>
      <link>http://blog.joa-ebert.com/imageprocessing-library/</link>
      <guid>http://blog.joa-ebert.com/imageprocessing-library/</guid>
      <description>Actionscript3, Flash, Java, C#, C++, Algorithms &amp; Imageprocessing</description>
    </item>
    <item>
      <title>Game Development Wiki - GDWiki</title>
      <link>http://wiki.gamedev.net/index.php/Main_Page</link>
      <guid>http://wiki.gamedev.net/index.php/Main_Page</guid>
    </item>
    <item>
      <title>Amit&#8217;s Game Programming Information</title>
      <link>http://www-cs-students.stanford.edu/~amitp/gameprog.html</link>
      <guid>http://www-cs-students.stanford.edu/~amitp/gameprog.html</guid>
    </item>
    <item>
      <title>Sprite Builder - The best tool for GIF animation and creation sprite</title>
      <link>http://www.spritebuilder.com/</link>
      <guid>http://www.spritebuilder.com/</guid>
      <description>Sprite Builder is used to combine separate images (prepared in any other graphical editor) into one sprite.</description>
    </item>
    <item>
      <title>D-Grafix Design, SpriteForge LITE &amp; PRO SpriteSet Renderer</title>
      <link>http://www.d-grafix.com/?page=spriteforge</link>
      <guid>http://www.d-grafix.com/?page=spriteforge</guid>
      <description>Create 2D Sprites From 3D Models the Easy Way. Free Lite and PRO versions available</description>
    </item>
    <item>
      <title>Optimizing Actionscript and your approach to optimizing | Flash and Flex freelancer</title>
      <link>http://www.nbilyk.com/optimizing-actionscript-3</link>
      <guid>http://www.nbilyk.com/optimizing-actionscript-3</guid>
    </item>
    <item>
      <title>How To Compare Two Dates in ActionScript 3 &#171; Miscellanea</title>
      <link>http://userflex.wordpress.com/2008/09/11/as3-date-compare/</link>
      <guid>http://userflex.wordpress.com/2008/09/11/as3-date-compare/</guid>
      <description>Tasty tidbits of Flex knowledge</description>
    </item>
    <item>
      <title>Using the Timer and Date classes</title>
      <link>http://www.flashandmath.com/basic/timers/index.html</link>
      <guid>http://www.flashandmath.com/basic/timers/index.html</guid>
      <description>timer, date, hours, minutes, seconds, timerevent, spinner, animation, flash, actionscript</description>
    </item>
    <item>
      <title>tilemap.co.uk &#8226; View forum - www.tilemap.co.uk forum</title>
      <link>http://www.tilemap.co.uk/tmforum/viewforum.php?f=1&amp;sid=5295c93463483a769a69d0553b5221e8</link>
      <guid>http://www.tilemap.co.uk/tmforum/viewforum.php?f=1&amp;sid=5295c93463483a769a69d0553b5221e8</guid>
    </item>
    <item>
      <title>Flash MOD Player</title>
      <link>http://realm.badsectoracula.com/fmp/</link>
      <guid>http://realm.badsectoracula.com/fmp/</guid>
    </item>
    <item>
      <title>gamepoetry | The Last Preloader You&#8217;ll Ever Need, Really</title>
      <link>http://www.gamepoetry.com/blog/2008/10/05/the-last-preloader-youll-ever-need-really/</link>
      <guid>http://www.gamepoetry.com/blog/2008/10/05/the-last-preloader-youll-ever-need-really/</guid>
    </item>
    <item>
      <title>Flash Collision Detection Kit</title>
      <link>http://www.coreyoneil.com/Flash/CDK/index.html</link>
      <guid>http://www.coreyoneil.com/Flash/CDK/index.html</guid>
    </item>
    <item>
      <title>*drawlogic &#187; AS3 CASALib Useful Library of Common Functions and Tools for Flash *drawlogic - interactive and game development technologies for the web - flash, flex, unity3d, silverlight, javascript [ draw.logic ]</title>
      <link>http://drawlogic.com/2008/12/04/as3-casalib-useful-library-of-common-functions-and-tools-for-flash/</link>
      <guid>http://drawlogic.com/2008/12/04/as3-casalib-useful-library-of-common-functions-and-tools-for-flash/</guid>
    </item>
    <item>
      <title>bryanheisey.com &#187; Flash vCam AS3</title>
      <link>http://bryanheisey.com/blog/?p=1</link>
      <guid>http://bryanheisey.com/blog/?p=1</guid>
    </item>
    <item>
      <title>Action Script Error Repository</title>
      <link>http://www.actionscripterrors.com/</link>
      <guid>http://www.actionscripterrors.com/</guid>
    </item>
    <item>
      <title>QuadTree (Source Included) &#187; Kyle Schouviller</title>
      <link>http://www.kyleschouviller.com/wsuxna/quadtree-source-included/</link>
      <guid>http://www.kyleschouviller.com/wsuxna/quadtree-source-included/</guid>
      <description>Enjoy this tutorial on Quadtrees, explaining how they work and why they're useful for collision detection. Includes pictures and source code. Comments are highly appreciated.</description>
    </item>
    <item>
      <title>Yahoo! Developer Network - Flash Developer Center - ASTRA Flash Components</title>
      <link>http://developer.yahoo.com/flash/astra-flash/</link>
      <guid>http://developer.yahoo.com/flash/astra-flash/</guid>
    </item>
    <item>
      <title>Alcon | H1DD3N.R350URC3</title>
      <link>http://blog.hexagonstar.com/alcon/</link>
      <guid>http://blog.hexagonstar.com/alcon/</guid>
      <description>Alcon (ActionScript Logging Console) is a lightweight debugging tool for ActionScript 2.0/3.0 developers that provide a way to output debugging information.  Tags: debug</description>
    </item>
    <item>
      <title>Flare | Data Visualization for the Web</title>
      <link>http://flare.prefuse.org/</link>
      <guid>http://flare.prefuse.org/</guid>
    </item>
    <item>
      <title>Getting Started With BetweenAS3 - The Tech Labs</title>
      <link>http://www.thetechlabs.com/tutorials/flash/getting-started-with-betweenas3/</link>
      <guid>http://www.thetechlabs.com/tutorials/flash/getting-started-with-betweenas3/</guid>
      <description>There are many popular open source tweening engines in the Flash community today. Numbered among these are Tweener, TweenLite/Tweenmax, Tweensy, and GTween. This is a short look at the capabilities of newcomer to the scene: BetweenAS3. BetweenAS3 is the tweening engine brainchild of Yoshihiro (yossy) Shindo and is available as part of the Spark project (i.e. it is brought to us by one of the same group that brought the world the FLARToolkit for Augmented Reality in Flash and countless other goodies).</description>
    </item>
    <item>
      <title>stardust-particle-engine - Project Hosting on Google Code</title>
      <link>http://code.google.com/p/stardust-particle-engine/</link>
      <guid>http://code.google.com/p/stardust-particle-engine/</guid>
    </item>
    <item>
      <title>as3-to-php-aes-dataservice - Project Hosting on Google Code</title>
      <link>http://code.google.com/p/as3-to-php-aes-dataservice/</link>
      <guid>http://code.google.com/p/as3-to-php-aes-dataservice/</guid>
    </item>
    <item>
      <title>as3flickrlib - Project Hosting on Google Code</title>
      <link>http://code.google.com/p/as3flickrlib/</link>
      <guid>http://code.google.com/p/as3flickrlib/</guid>
    </item>
    <item>
      <title>senocular Asynchronous AS Tutorial</title>
      <link>http://www.senocular.com/flash/tutorials/asyncoperations/</link>
      <guid>http://www.senocular.com/flash/tutorials/asyncoperations/</guid>
      <description>senocular.com</description>
    </item>
    <item>
      <title>The Flash Blog &#187; Using BitmapData.setVector for better performance</title>
      <link>http://theflashblog.com/?p=1397</link>
      <guid>http://theflashblog.com/?p=1397</guid>
      <description>theFlashBlog.com is a resource created by Lee Brimelow that includes tutorials, Actionscript and news related to Adobe Flash.</description>
    </item>
    <item>
      <title>claus's as3swf at master - GitHub</title>
      <link>http://github.com/claus/as3swf</link>
      <guid>http://github.com/claus/as3swf</guid>
      <description>Low level Actionscript 3 library to parse, create, modify and publish SWF files.</description>
    </item>
    <item>
      <title>Sound Effects, Production Music, Royalty Free Music, MP3 AIF WAV Sound Effects</title>
      <link>http://www.sounddogs.com/default.asp</link>
      <guid>http://www.sounddogs.com/default.asp</guid>
      <description>320,000 Sound Effects and Production Music Tracks. Download WAV AIF, and Mp3 Sound Effects, Production Music, Surround Sound Effects, Sound Effects CDs, Buyout Music CDs, Royalty Free Music CDs</description>
    </item>
    <item>
      <title>Sound Effects | Royalty Free Music | Loops | Ringtones | MP3 WAV Sound Effects</title>
      <link>http://www.audiosparx.com/</link>
      <guid>http://www.audiosparx.com/</guid>
      <description>Sound effects, royalty free music, music loops and ringtones.  AudioSparx is the ultimate online resource for digital audio, specializing in royalty free sound effects and music.</description>
    </item>
    <item>
      <title>Sound Ideas Sound Effects, Royalty Free Music &amp; Production Elements</title>
      <link>http://www.sound-ideas.com/</link>
      <guid>http://www.sound-ideas.com/</guid>
      <description>Sound Ideas is the world's largest publisher of professional sound effects, royalty free production music and production elements.</description>
    </item>
    <item>
      <title>Soundrangers Sound Effects and Royalty Free Music Downloads And Custom Stock Music and Sound Effects, Sound Rangers Production</title>
      <link>http://www.soundrangers.com/</link>
      <guid>http://www.soundrangers.com/</guid>
      <description>The first and finest collection of original sound effects and royalty-free music optimized for interactive media. Custom sound design and music also available. Unique, high quality sound files with instant preview, purchase and download. Ready to drop into video games, websites, Flash, animation, casual games and podcasts as well as TV, film, radio, Avid, Apple Final Cut Pro, Power Point and iMovie. Sample our sounds with free mp3, aif or wav sound files.</description>
    </item>
    <item>
      <title>Game Sound Effects</title>
      <link>http://www.indiesfx.co.uk/</link>
      <guid>http://www.indiesfx.co.uk/</guid>
    </item>
    <item>
      <title>DrPetter's homepage - sfxr</title>
      <link>http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html</link>
      <guid>http://www.cyd.liu.se/~tompe573/hp/project_sfxr.html</guid>
    </item>
    <item>
      <title>Soundsnap.com: Find and Share Free Sound Effects and Loops</title>
      <link>http://www.soundsnap.com/</link>
      <guid>http://www.soundsnap.com/</guid>
      <description>share free sound effects and loops</description>
    </item>
    <item>
      <title>welcome to micromusic... guest1, nice to zee you</title>
      <link>http://www.micromusic.net/login_proc/frameset_home.php3?message=...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................&amp;strPostLoginCode=V6rP7dK0wW0iV9uG8sF8eE2cG7gF7s&amp;nPostIdUser=-1&amp;expand=&amp;strQuiet=true&amp;message=...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................</link>
      <guid>http://www.micromusic.net/login_proc/frameset_home.php3?message=...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................&amp;strPostLoginCode=V6rP7dK0wW0iV9uG8sF8eE2cG7gF7s&amp;nPostIdUser=-1&amp;expand=&amp;strQuiet=true&amp;message=...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................welcome_to_micromusic.net...................</guid>
    </item>
    <item>
      <title>MySpace.com - Dubmood - Marseille, FR - Techno / Dub / Electro  - www.myspace.com/dubmoodst</title>
      <link>http://www.myspace.com/dubmoodst</link>
      <guid>http://www.myspace.com/dubmoodst</guid>
      <description>MySpace music profile for Dubmood with tour dates, songs, videos, pictures, blogs, band information, downloads and more</description>
    </item>
    <item>
      <title>ricardo cabello* blog* Some new Flash 10 Shaders for realtime effects... and maybe a Shader bug?*</title>
      <link>http://ricardocabello.com/blog/post/586/</link>
      <guid>http://ricardocabello.com/blog/post/586/</guid>
      <description>Online catalogue of work by Spanish graphic designer Ricardo Cabello.</description>
    </item>
    <item>
      <title>Conduit for Flash Pixel Bender</title>
      <link>http://lacquer.fi/conduit/pixelbender/</link>
      <guid>http://lacquer.fi/conduit/pixelbender/</guid>
    </item>
    <item>
      <title>Encapsulating Custom Pixel Bender Filters in ActionScript 3 at Mike Chambers</title>
      <link>http://www.mikechambers.com/blog/2008/09/08/encapsulating-custom-pixel-bender-filters-in-actionscript-3/</link>
      <guid>http://www.mikechambers.com/blog/2008/09/08/encapsulating-custom-pixel-bender-filters-in-actionscript-3/</guid>
      <description>code = joy</description>
    </item>
    <item>
      <title>Custom blend modes for Flash 10 &#187; Lost In Actionscript - Shane McCartney</title>
      <link>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/</link>
      <guid>http://www.lostinactionscript.com/blog/index.php/2009/05/26/custom-blend-modes-for-flash-10/</guid>
      <description>Shane McCartney's ramblings on all things Flash,  Actionscript, AIR, Flex and Pixel Bender.</description>
    </item>
    <item>
      <title>The Flash Blog &#187; AMFPHP Security Basics</title>
      <link>http://theflashblog.com/?p=419</link>
      <guid>http://theflashblog.com/?p=419</guid>
    </item>
    <item>
      <title>Introduction to AMFPHP 2 tutorial is live</title>
      <link>http://theflashblog.com/?p=418</link>
      <guid>http://theflashblog.com/?p=418</guid>
    </item>
    <item>
      <title>Adobe proposes AMF support for Zend Framework</title>
      <link>http://theflashblog.com/?p=416</link>
      <guid>http://theflashblog.com/?p=416</guid>
    </item>
    <item>
      <title>New video tutorial on using AMFPHP</title>
      <link>http://theflashblog.com/?p=415</link>
      <guid>http://theflashblog.com/?p=415</guid>
    </item>
    <item>
      <title>What the hell is AMF?</title>
      <link>http://theflashblog.com/?p=414</link>
      <guid>http://theflashblog.com/?p=414</guid>
    </item>
    <item>
      <title>AMFPHP 2.0 Docs</title>
      <link>http://amfphp.org/docs2/index.html</link>
      <guid>http://amfphp.org/docs2/index.html</guid>
    </item>
    <item>
      <title>Sacred Software - Vector tutorial</title>
      <link>http://www.sacredsoftware.net/tutorials/Vectors/Vectors.xhtml</link>
      <guid>http://www.sacredsoftware.net/tutorials/Vectors/Vectors.xhtml</guid>
    </item>
    <item>
      <title>polygonal labs &#187; Bitwise gems - fast integer math</title>
      <link>http://lab.polygonal.de/2007/05/10/bitwise-gems-fast-integer-math/</link>
      <guid>http://lab.polygonal.de/2007/05/10/bitwise-gems-fast-integer-math/</guid>
    </item>
    <item>
      <title>Game AI for Developers &#8212; AiGameDev.com</title>
      <link>http://aigamedev.com/</link>
      <guid>http://aigamedev.com/</guid>
      <description>A leading Game AI community site and knowledge base focused on helping developers learn how to build artificial intelligence into their simulations.</description>
    </item>
    <item>
      <title>Eric Feminella: Solutions Architect, Rich Internet Applications &#187; ActionScript 3.0 APIs</title>
      <link>http://www.ericfeminella.com/blog/actionscript-3-apis/</link>
      <guid>http://www.ericfeminella.com/blog/actionscript-3-apis/</guid>
    </item>
    <item>
      <title>Flash Game License: Welcome</title>
      <link>http://www.flashgamelicense.com/index.php</link>
      <guid>http://www.flashgamelicense.com/index.php</guid>
    </item>
    <item>
      <title>[Kongregate API] AS3 API Integration discussion on Kongregate</title>
      <link>http://www.kongregate.com/forums/4/topics/3064</link>
      <guid>http://www.kongregate.com/forums/4/topics/3064</guid>
      <description>Kongregate [Kongregate API] AS3 API Integration, post your thoughts on the discussion board or read fellow gamers' opinions.</description>
    </item>
    <item>
      <title>Dirty Rectangles</title>
      <link>http://c2.com/cgi/wiki?DirtyRectangles</link>
      <guid>http://c2.com/cgi/wiki?DirtyRectangles</guid>
    </item>
    <item>
      <title>Halcyon Days - Contents</title>
      <link>http://dadgum.com/halcyon/BOOK/MISC/CONTENTS.HTM</link>
      <guid>http://dadgum.com/halcyon/BOOK/MISC/CONTENTS.HTM</guid>
    </item>
    <item>
      <title>N Tutorials - Broad-Phase Collision</title>
      <link>http://www.harveycartel.org/metanet/tutorials/tutorialB.html</link>
      <guid>http://www.harveycartel.org/metanet/tutorials/tutorialB.html</guid>
      <description>We've decided to release tutorials and some source code to help explain how we did some things in N.  We want to give back to the community.</description>
    </item>
    <item>
      <title>Line of Sight algorithm - rec.games.programmer | Google Groups</title>
      <link>http://groups.google.com/group/rec.games.programmer/browse_thread/thread/6d65677937cb4371/bc38a53e80f421b3?lnk=st&amp;rnum=4</link>
      <guid>http://groups.google.com/group/rec.games.programmer/browse_thread/thread/6d65677937cb4371/bc38a53e80f421b3?lnk=st&amp;rnum=4</guid>
    </item>
    <item>
      <title>Articles - RogueBasin</title>
      <link>http://roguebasin.roguelikedevelopment.org/index.php?title=Articles#Line_of_sight.2C_field_of_vision</link>
      <guid>http://roguebasin.roguelikedevelopment.org/index.php?title=Articles#Line_of_sight.2C_field_of_vision</guid>
    </item>
    <item>
      <title>PlayTechs: Programming for fun: 2D portal visibility, Part 1</title>
      <link>http://playtechs.blogspot.com/2007/03/2d-portal-visibility-part-1.html</link>
      <guid>http://playtechs.blogspot.com/2007/03/2d-portal-visibility-part-1.html</guid>
    </item>
    <item>
      <title>PlayTechs: Programming for fun: 2D portal visibility, Part 2</title>
      <link>http://playtechs.blogspot.com/2007/03/2d-portal-visibility-part-2.html</link>
      <guid>http://playtechs.blogspot.com/2007/03/2d-portal-visibility-part-2.html</guid>
    </item>
    <item>
      <title>Accidental Intricacy: Random Level Generation</title>
      <link>http://members.gamedev.net/vertexnormal/tutorial_randlev1.html</link>
      <guid>http://members.gamedev.net/vertexnormal/tutorial_randlev1.html</guid>
      <description>Articles and tutorials dealing with random level generation and the use of the Tile Engine for experimentation with such.</description>
    </item>
    <item>
      <title>GameDev.net -- Tile/Map-Based Game Techniques: Base Data Structures</title>
      <link>http://www.gamedev.net/reference/programming/features/arttilebase/</link>
      <guid>http://www.gamedev.net/reference/programming/features/arttilebase/</guid>
      <description>Gamedev.net is the leading resource for game developers, featuring daily news updates, over 1500 featured articles and tutorials, and the most active game development forums anywhere!</description>
    </item>
    <item>
      <title>Mathematical Equations - EqWorld</title>
      <link>http://eqworld.ipmnet.ru/</link>
      <guid>http://eqworld.ipmnet.ru/</guid>
      <description>The EqWorld website presents extensive information on ordinary differential,
    partial differential, integral, functional, and other mathematical equations.</description>
    </item>
    <item>
      <title>Boolean Soup - News</title>
      <link>http://booleansoup.com/index.php?p=31</link>
      <guid>http://booleansoup.com/index.php?p=31</guid>
    </item>
    <item>
      <title>as3ds - AS3 Data Structures for Game Developers</title>
      <link>http://code.google.com/p/as3ds/</link>
      <guid>http://code.google.com/p/as3ds/</guid>
    </item>
    <item>
      <title>Adobe - Pixel Bender Exchange</title>
      <link>http://www.adobe.com/cfusion/exchange/index.cfm?event=productHome&amp;exc=26&amp;loc=en_us</link>
      <guid>http://www.adobe.com/cfusion/exchange/index.cfm?event=productHome&amp;exc=26&amp;loc=en_us</guid>
    </item>
    <item>
      <title>FlashDevelop.org :: View topic - Flash Player 10 support in FlashDevelop</title>
      <link>http://www.flashdevelop.org/community/viewtopic.php?t=3039</link>
      <guid>http://www.flashdevelop.org/community/viewtopic.php?t=3039</guid>
    </item>
    <item>
      <title>FLV MetaData Injector - Adds meta info to your Flash Video files</title>
      <link>http://www.buraks.com/flvmdi/</link>
      <guid>http://www.buraks.com/flvmdi/</guid>
      <description>FLV MetaData Injector: free software that adds onMetaData event to FLV (Flash Video) files as an AMF Data tag with information about the video including key frame psositions and timestamps.</description>
    </item>
    <item>
      <title>Optimal Frame Dimensions for Flash Video</title>
      <link>http://www.adobe.com/devnet/flash/apps/flv_bitrate_calculator/video_sizes.html</link>
      <guid>http://www.adobe.com/devnet/flash/apps/flv_bitrate_calculator/video_sizes.html</guid>
    </item>
    <item>
      <title>Halls of Slime</title>
      <link>http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue049/Pages/SinclairUser04900101.jpg</link>
      <guid>http://www.worldofspectrum.org/showmag.cgi?mag=SinclairUser/Issue049/Pages/SinclairUser04900101.jpg</guid>
    </item>
    <item>
      <title>Pac-Man ghost AI question - AtariAge Forums</title>
      <link>http://www.atariage.com/forums/index.php?s=41e74f057b620e5baabff368fa5329b9&amp;showtopic=68707&amp;st=25</link>
      <guid>http://www.atariage.com/forums/index.php?s=41e74f057b620e5baabff368fa5329b9&amp;showtopic=68707&amp;st=25</guid>
    </item>
    <item>
      <title>Classic Arcade Games - Pacman</title>
      <link>http://www.classicgaming.cc/classics/pacman/</link>
      <guid>http://www.classicgaming.cc/classics/pacman/</guid>
    </item>
    <item>
      <title>Shark Hunter (1984, Electric Software)</title>
      <link>http://www.generation-msx.nl/msxdb/softwareinfo/3041</link>
      <guid>http://www.generation-msx.nl/msxdb/softwareinfo/3041</guid>
      <description>Generation MSX is a site with a MSX Software Database, it also contains some flyers, wallpapers, downloads etc..</description>
    </item>
    <item>
      <title>Welcome To POOZ headquarters !</title>
      <link>http://pooz.atari.org/</link>
      <guid>http://pooz.atari.org/</guid>
    </item>
    <item>
      <title>Collection: DMA Design</title>
      <link>http://www.flickr.com/photos/mikedailly/collections/72157602109102416/</link>
      <guid>http://www.flickr.com/photos/mikedailly/collections/72157602109102416/</guid>
      <description>Flickr is almost certainly the best online photo management and sharing application in the world. Show off your favorite photos to the world, securely and privately show photos to your friends and family, or blog the photos you take with a cameraphone.</description>
    </item>
    <item>
      <title>Konami Digital Entertainment, Inc. - Downloads / Media</title>
      <link>http://www.konami.com/edealinv/servlet/ExecMacro?nurl=control/Downloads.vm&amp;ctl_nbr=3810</link>
      <guid>http://www.konami.com/edealinv/servlet/ExecMacro?nurl=control/Downloads.vm&amp;ctl_nbr=3810</guid>
    </item>
    <item>
      <title>YouTube - Playstation - Rapid Reload/Gunners Heaven gameplay</title>
      <link>http://www.youtube.com/watch?v=m9gLi-ptb4U</link>
      <guid>http://www.youtube.com/watch?v=m9gLi-ptb4U</guid>
      <description>Gunners Heaven in Japan, Rapid Reload in Europe. Great shooter from Sony, like a Treasure game ;)</description>
    </item>
    <item>
      <title>YouTube - Amiga Longplay [112] Ruff 'n' Tumble</title>
      <link>http://www.youtube.com/watch?v=2Kvpm4t4A1o</link>
      <guid>http://www.youtube.com/watch?v=2Kvpm4t4A1o</guid>
      <description>http://www.recordedamigagames.orgPlayed By: ScHlAuChiThis is one of the best looking Amiga games - it even beats most AGA games - incredible pixel art. The o...</description>
    </item>
    <item>
      <title>Extreme|FX</title>
      <link>http://www.extremefx.com.ar/</link>
      <guid>http://www.extremefx.com.ar/</guid>
    </item>
    <item>
      <title>AtariArchives.org - archiving vintage computer books, information, and software</title>
      <link>http://www.atariarchives.org/</link>
      <guid>http://www.atariarchives.org/</guid>
      <description>Full text of Atari computer Books; Atari Program Exchange software; other classic computing information</description>
    </item>
    <item>
      <title>Table of Contents: BASIC Computer Games</title>
      <link>http://www.atariarchives.org/basicgames/</link>
      <guid>http://www.atariarchives.org/basicgames/</guid>
      <description>Table of Contents: BASIC Computer Games</description>
    </item>
    <item>
      <title>Sliding Puzzles: Daughter in the Box Puzzle</title>
      <link>http://sliding.logical-games.org/</link>
      <guid>http://sliding.logical-games.org/</guid>
      <description>Here you can play free online flash sliding puzzle, famous Daughter in the Box.</description>
    </item>
    <item>
      <title>Strange Horizons Articles: Searching Under the Rug: Interfaces, Puzzles, and the Evolution of Adventure Games, by Mark Newheiser</title>
      <link>http://www.strangehorizons.com/2008/20080804/newheiser-a.shtml</link>
      <guid>http://www.strangehorizons.com/2008/20080804/newheiser-a.shtml</guid>
    </item>
    <item>
      <title>C64 screenshots</title>
      <link>http://c64screenshots.com/</link>
      <guid>http://c64screenshots.com/</guid>
      <description>Inspired by an article about R-Type (published in the wonderful magazin called Retro Gamer; Issue 21) this site hostes Screenshots of various games for the C64. What's so special about that? I'm talking about screenshots of whole levels.</description>
    </item>
    <item>
      <title>Three Hundred :: Three Hundred Mechanics</title>
      <link>http://www.squidi.net/three/</link>
      <guid>http://www.squidi.net/three/</guid>
    </item>
    <item>
      <title>covertbitops.c64.org</title>
      <link>http://covertbitops.c64.org/</link>
      <guid>http://covertbitops.c64.org/</guid>
      <description>Commodore 64</description>
    </item>
    <item>
      <title>RKO: The Def Guide to C64 MP3 remakes. I bet you can't do this on a SID.</title>
      <link>http://remix.kwed.org/?search_id=3034</link>
      <guid>http://remix.kwed.org/?search_id=3034</guid>
      <description>RKO: The definitive guide to C64 MP3 remakes showcases SID remixes. Experience new versions of classic tunes by Hubbard, Galway, Daglish, and others.</description>
    </item>
    <item>
      <title>RKO: The Def Guide to C64 MP3 remakes. I bet you can't do this on a SID.</title>
      <link>http://remix.kwed.org/?search_id=1356</link>
      <guid>http://remix.kwed.org/?search_id=1356</guid>
      <description>RKO: The definitive guide to C64 MP3 remakes showcases SID remixes. Experience new versions of classic tunes by Hubbard, Galway, Daglish, and others.</description>
    </item>
    <item>
      <title>Demozoo</title>
      <link>http://demozoo.org/</link>
      <guid>http://demozoo.org/</guid>
    </item>
    <item>
      <title>GameSetWatch - Real-Time Graphics Delight: The NVScene 2008 Demo Competition</title>
      <link>http://www.gamesetwatch.com/2008/08/real_time_graphics_delight_the.php</link>
      <guid>http://www.gamesetwatch.com/2008/08/real_time_graphics_delight_the.php</guid>
    </item>
    <item>
      <title>Flashscene.org - News</title>
      <link>http://flashscene.org/</link>
      <guid>http://flashscene.org/</guid>
      <description>Flashscene.org - Flash demoscene portal</description>
    </item>
    <item>
      <title>Code Library : Applications - Graphics &amp; Sound - Demo Programming - Sourcecode &amp; Utilities - Demo Effects</title>
      <link>http://code.filehungry.com/showcase/applications/graphics_&amp;_sound/demo_programming/sourcecode_&amp;_utilities/demo_effects/</link>
      <guid>http://code.filehungry.com/showcase/applications/graphics_&amp;_sound/demo_programming/sourcecode_&amp;_utilities/demo_effects/</guid>
      <description>Category Listing : Applications - Graphics &amp; Sound - Demo Programming - Sourcecode &amp; Utilities - Demo Effects</description>
    </item>
    <item>
      <title>flipcode - The Art of Demomaking</title>
      <link>http://www.flipcode.com/archives/The_Art_of_Demomaking-Issue_07_Bump_Mapping.shtml</link>
      <guid>http://www.flipcode.com/archives/The_Art_of_Demomaking-Issue_07_Bump_Mapping.shtml</guid>
    </item>
    <item>
      <title>Archade Games - Articles - Bump Mapping</title>
      <link>http://www.archadegames.com/articles.php?aname=texgenpt7mod.php</link>
      <guid>http://www.archadegames.com/articles.php?aname=texgenpt7mod.php</guid>
      <description>Archade Games. Simple, freeware games.</description>
    </item>
    <item>
      <title>kitchensynclib - Google Code</title>
      <link>http://code.google.com/p/kitchensynclib/</link>
      <guid>http://code.google.com/p/kitchensynclib/</guid>
    </item>
    <item>
      <title>ActionScript Collections and Functional Programming</title>
      <link>http://www.artima.com/weblogs/viewpost.jsp?thread=230610</link>
      <guid>http://www.artima.com/weblogs/viewpost.jsp?thread=230610</guid>
    </item>
    <item>
      <title>Arthropod</title>
      <link>http://arthropod.stopp.se/</link>
      <guid>http://arthropod.stopp.se/</guid>
    </item>
    <item>
      <title>simple 3D-effect by using BlendMode.LIGHTEN &#171; Pixelero</title>
      <link>http://pixelero.wordpress.com/2008/03/11/simple-3d-effect-by-using-blendmodelighten/</link>
      <guid>http://pixelero.wordpress.com/2008/03/11/simple-3d-effect-by-using-blendmodelighten/</guid>
    </item>
    <item>
      <title>ricardo cabello* blog* Could BitmapData.setPixel() fill your Browser at ~30fps?*</title>
      <link>http://ricardocabello.com/blog/post/566/</link>
      <guid>http://ricardocabello.com/blog/post/566/</guid>
      <description>Online catalogue of work by Spanish graphic designer Ricardo Cabello.</description>
    </item>
    <item>
      <title>library.terrypaton.com</title>
      <link>http://library.terrypaton.com/</link>
      <guid>http://library.terrypaton.com/</guid>
    </item>
    <item>
      <title>stats - mrdoob - Google Code - FPS, MS and MEM, all in one.</title>
      <link>http://code.google.com/p/mrdoob/wiki/stats</link>
      <guid>http://code.google.com/p/mrdoob/wiki/stats</guid>
    </item>
    <item>
      <title>as3 : TroyWorks</title>
      <link>http://troyworks.com/blog/http:/troyworks.com/blog/uncategorized/as3/</link>
      <guid>http://troyworks.com/blog/http:/troyworks.com/blog/uncategorized/as3/</guid>
      <description>RIA, Flash, Actionscript ramblings.</description>
    </item>
    <item>
      <title>Malware Analysis and Unpacking Forum - RCE Messageboard's Regroupment</title>
      <link>http://www.woodmann.com/forum/forumdisplay.php?f=4</link>
      <guid>http://www.woodmann.com/forum/forumdisplay.php?f=4</guid>
      <description>This forum focuses on analyzing malware and any aspects of dealing with packer protections.</description>
    </item>
    <item>
      <title>DevNetwork Forums &#8226; View topic - [article draft] Password hashing howto and hownotto</title>
      <link>http://forums.devnetwork.net/viewtopic.php?t=62782</link>
      <guid>http://forums.devnetwork.net/viewtopic.php?t=62782</guid>
    </item>
    <item>
      <title>GameDev.net - all your game development needs</title>
      <link>http://www.gamedev.net/</link>
      <guid>http://www.gamedev.net/</guid>
      <description>Gamedev.net is the leading resource for game developers, featuring daily news updates, over 1500 featured articles and tutorials, and the most active game development forums anywhere!</description>
    </item>
    <item>
      <title>Gamasutra - GDC 2008 Event Coverage</title>
      <link>http://www.gamasutra.com/gdc2008/index.php?id=17461</link>
      <guid>http://www.gamasutra.com/gdc2008/index.php?id=17461</guid>
    </item>
    <item>
      <title>http://www.bungeelabs.com/</title>
      <link>http://www.bungeelabs.com/</link>
      <guid>http://www.bungeelabs.com/</guid>
    </item>
    <item>
      <title>FXpression</title>
      <link>http://fxpression.com/GalleryParticleUniverse.html</link>
      <guid>http://fxpression.com/GalleryParticleUniverse.html</guid>
      <description>FXpression</description>
    </item>
    <item>
      <title>Indiegamer Developer Discussion Boards - Powered by vBulletin</title>
      <link>http://forums.indiegamer.com/</link>
      <guid>http://forums.indiegamer.com/</guid>
      <description>This is a discussion forum powered by vBulletin. To find out about vBulletin, go to http://www.vbulletin.com/ .</description>
    </item>
    <item>
      <title>The Flash Games Database</title>
      <link>http://mochi.omgames.co.uk/portals.php</link>
      <guid>http://mochi.omgames.co.uk/portals.php</guid>
      <description>OMGames - the Flash games database</description>
    </item>
    <item>
      <title>Google Analytics Tracking for Adobe Flash - Google Analytics Tracking Code - Google Code</title>
      <link>http://code.google.com/apis/analytics/docs/flashTrackingIntro.html</link>
      <guid>http://code.google.com/apis/analytics/docs/flashTrackingIntro.html</guid>
    </item>
    <item>
      <title>Snipd - photonstorm's Snips</title>
      <link>http://snipd.com/photonstorm/</link>
      <guid>http://snipd.com/photonstorm/</guid>
    </item>
    <item>
      <title>Pyro : a video player API for Flash at Agit8</title>
      <link>http://agit8.turbulent.ca/bwp/2009/01/21/pyro-a-video-player-api-for-flash/</link>
      <guid>http://agit8.turbulent.ca/bwp/2009/01/21/pyro-a-video-player-api-for-flash/</guid>
      <description>Why build yet another video player? you ask. Pyro only integrates the core logic of playing video using flash. Yea, sure, you can build your own thing using NetStream/NetConnection, hey , that's basically what Pyro does and that's what professionnals do. They do it over and over again. So why waste time with all the same problems over and over again like size handling, duration, bandwidth detection, etc? It's from this question that Pyro was born.</description>
    </item>
    <item>
      <title>Games &amp; Utilities</title>
      <link>http://www.stefan-pettersson.nu/site/</link>
      <guid>http://www.stefan-pettersson.nu/site/</guid>
    </item>
    <item>
      <title>Fix Your Timestep! &#171; Gaffer on Games</title>
      <link>http://gafferongames.com/game-physics/fix-your-timestep/</link>
      <guid>http://gafferongames.com/game-physics/fix-your-timestep/</guid>
    </item>
    <item>
      <title>shAIR - Easily create Shareware applications with Adobe AIR</title>
      <link>http://www.shair.it/</link>
      <guid>http://www.shair.it/</guid>
    </item>
    <item>
      <title>Flash Player Internals | Peter Elst</title>
      <link>http://www.peterelst.com/blog/2009/03/10/flash-player-internals/</link>
      <guid>http://www.peterelst.com/blog/2009/03/10/flash-player-internals/</guid>
      <description>Flash Player Internals</description>
    </item>
    <item>
      <title>Optimize your Flex / Flash app with the AS3 performance explorer - a blog about Business Intelligence fueled by RIA, data visualization best practices and cloud computing</title>
      <link>http://businessintelligence.me/blog_en/ria/optimize-flex-flash-app-as3-performance-explorer/</link>
      <guid>http://businessintelligence.me/blog_en/ria/optimize-flex-flash-app-as3-performance-explorer/</guid>
      <description>AS3 performance tester is a comprehensive tool that demonstrates wich AS3 syntax for a particular task is the most performant.</description>
    </item>
    <item>
      <title>pixelblitz</title>
      <link>http://code.google.com/p/pixelblitz/</link>
      <guid>http://code.google.com/p/pixelblitz/</guid>
    </item>
    <item>
      <title>Special effects editor Magic Particles</title>
      <link>http://www.astralax.com/</link>
      <guid>http://www.astralax.com/</guid>
    </item>
    <item>
      <title>Pixel-Perfect Collision Detection Revisited - Troy Gilbert</title>
      <link>http://troygilbert.com/2009/08/pixel-perfect-collision-detection-revisited/</link>
      <guid>http://troygilbert.com/2009/08/pixel-perfect-collision-detection-revisited/</guid>
    </item>
    <item>
      <title>generalrelativity &#187; Grape Animation Library</title>
      <link>http://blog.generalrelativity.org/actionscript-30/grape-animation-library/</link>
      <guid>http://blog.generalrelativity.org/actionscript-30/grape-animation-library/</guid>
      <description>Grape Animation Library</description>
    </item>
    <item>
      <title>QuickBox2D</title>
      <link>http://actionsnippet.com/?page_id=1391</link>
      <guid>http://actionsnippet.com/?page_id=1391</guid>
      <description>paste it in your timeline - or in your constructor</description>
    </item>
    <item>
      <title>BetterExplained Math ebook: Get the beta! | BetterExplained</title>
      <link>http://betterexplained.com/articles/betterexplained-math-ebook-get-the-beta/</link>
      <guid>http://betterexplained.com/articles/betterexplained-math-ebook-get-the-beta/</guid>
      <description>I'm creating an ebook to capture essential math insights in a readable, printable, digestible format. The goal isn't a full-fledged math course; it's sharing</description>
    </item>
    <item>
      <title>Promote web, desktop, mobile apps | Flash Platform Services &#8211; Distribute</title>
      <link>http://www.adobe.com/flashplatform/services/distribution/</link>
      <guid>http://www.adobe.com/flashplatform/services/distribution/</guid>
      <description>Adobe&#8217;s Distribution service lets you promote, track, and monetize applications on social networks, mobile devices, and desktops. Learn more.</description>
    </item>
    <item>
      <title>Flash Developer Toolbox Essentials | Airtight News</title>
      <link>http://www.airtightinteractive.com/news/?p=359</link>
      <guid>http://www.airtightinteractive.com/news/?p=359</guid>
    </item>
    <item>
      <title>Doc? Air Local LiveDocs - Home</title>
      <link>http://www.airdoc.be/</link>
      <guid>http://www.airdoc.be/</guid>
      <description>View your CS3, CS4, FB, ASDocs, ...&#160; locally!</description>
    </item>
    <item>
      <title>Adobe Prerelease Program Home</title>
      <link>https://prerelease.adobe.com/home.html</link>
      <guid>https://prerelease.adobe.com/home.html</guid>
    </item>
    <item>
      <title>Welcome to the iPhone Developer Program</title>
      <link>http://developer.apple.com/iphone/program/welcome/</link>
      <guid>http://developer.apple.com/iphone/program/welcome/</guid>
    </item>
    <item>
      <title>Box2DFlash</title>
      <link>http://box2dflash.boristhebrave.com/docs/2.1a/updating</link>
      <guid>http://box2dflash.boristhebrave.com/docs/2.1a/updating</guid>
      <description>Open source 2d physics engine</description>
    </item>
    <item>
      <title>tweensy - Project Hosting on Google Code</title>
      <link>http://code.google.com/p/tweensy/</link>
      <guid>http://code.google.com/p/tweensy/</guid>
    </item>
    <item>
      <title>The only real Flash Builder Profiler alternative (and it&#8217;s free!) &#171; jpauclair</title>
      <link>http://jpauclair.net/2010/09/12/flashpreloadprofilerbet/</link>
      <guid>http://jpauclair.net/2010/09/12/flashpreloadprofilerbet/</guid>
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